Valve Opens Sign-Ups for the Steam Frame, Telegraphs a Desire to Build a Full VR Ecosystem
Gaming giant Valve has opened sign-ups for its second-generation in-house virtual reality headset, the Steam Frame — and while it's designed to be "streaming first" the company has also telegraphed a desire to see the PC-like platform modded, expanded, and built into an ecosystem of first-party, third-party, and amateur accessories and software.
"Steam Frame is our wireless VR headset + controllers, built for both VR and non-VR gameplay," the company says of the device, which serves as a successor to the discontinued Valve Index. "Designed for streaming, it can handle your entire Steam library. And it supports stand-alone play too, with over 100 games (and growing) already Steam Frame Standalone Verified."
Valve has positioned the Steam Frame as a "streaming-first" device, focused primarily on having the hard computational effort of running a virtual reality game handled by the user's existing gaming PC and the resulting imagery streamed to the headset...
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