The WoW: Forever team says it learned a lot from Classic: Season of Discovery, including managing the in-game economy and RMT — but Blizzard will be 'more careful and cautious' with class changes as it 'knew we were going too far'

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  • Blizzard Entertainment says it learned plenty of lessons from World of Warcraft Classic: Season of Discovery
  • It acknowledged that "we were going too far" with class changes in Season of Discovery and "Forever will be a lot more careful and cautious with slower class changes"
  • The studio also learned "what levers we could create to help us manage the in-game economy" in Forever

Blizzard Entertainment has learned a lot from World of Warcraft Classic: Season of Discovery, but it's taking care not to overindulge in class experimentation for World of Warcraft: Forever.

In the same lengthy interview with TechRadar Gaming, where Blizzard confirmed it doesn't plan to modernize Forever's classes, as it wants to preserve the Classicexperience, the team shared what it learned from Season of Discovery, a seasonal release for Classic that reimagines progression systems, adds new abilities, unconventional class roles, and redesigned...

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'You can suddenly float to the 30,000-foot level and understand how it’s all supposed to work together' — Original Mass Effect composer looks back on the 'rewarding' collaborative experience while working on the RPG

* Original Mass Effect composer Jack Wall says working on the game was a "rewarding" collaborative experience * Wall says he learned the "value" and "importance" of collaborating with other composers * He adds that working with other people can help "fulfill the mandate of having