'You can suddenly float to the 30,000-foot level and understand how it’s all supposed to work together' — Original Mass Effect composer looks back on the 'rewarding' collaborative experience while working on the RPG

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  • Original Mass Effect composer Jack Wall says working on the game was a "rewarding" collaborative experience
  • Wall says he learned the "value" and "importance" of collaborating with other composers
  • He adds that working with other people can help "fulfill the mandate of having music be this unseen character in the game"

Original Mass Effectcomposer Jack Wall has recalled working on BioWare's role-playing game (RPG), describing the collaborative project as a "rewarding" experience that reminded him of how important it is to work with other composers.

In an interview with TechRadar Gaming, where the Mass Effect 1 and 2 composer also reacted to BioWare's closure, Wall shared what it was like creating a sci-fi RPG score with Sam Hulick, Richard Jacques, and David Kates.

"This was the game that helped me understand the value, importance, and just how much fun and rewarding collaborating with other composers can be,"...

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