Tech »  Topic »  Building a Game with AI: Fast, Flawed, and Full of Potential

Building a Game with AI: Fast, Flawed, and Full of Potential


by Jacob Landry April 16th, 2025

Cursor is an AI coding assistant that can be used by developers to speed up their work. In a test project, Cursor built a fully interactive game prototype in under an hour. Cursor is built on language models trained on millions of public code snippets, documentation and developer forums.

As developers, we're constantly hunting for ways to speed up our workflow and rapidly bring ideas to life. I decided to put Cursor—one of the many AI coding assistants—to the test by building a small game with TypeScript and Phaser in under an hour.

The result? Fast, occasionally maddening, but ultimately pretty remarkable.

What I Built in Just 60 Minutes

Armed with nothing but a few prompts, I managed to create a fully interactive game prototype including:

A dynamic world map with varied terrain types that actually affected gameplay A smoothly controllable ...


Copyright of this story solely belongs to hackernoon.com . To see the full text click HERE