TECH NEWS
'Creative magic use was at the core of what we wanted to do in gameplay, and we landed on warlocks' — Invoke Studios head explains why it chose to highlight the arcane class in Warlock: Dungeons & Dragons
* Invoke Studios head Dominic Guay says the team knew it wanted a magic user as theWarlock: Dungeons & Dragons protagonist * He says "creative magic use was at the core of what we wanted to do in gameplay" * Guay adds that "the scope of managing what would be