Open‑Source Layer Brings NVIDIA Reflex and AMD Anti‑Lag 2 to Any GPU on Linux
Technologies like NVIDIA's Reflex and AMD's very similar Anti-Lag 2 provide real input latency benefits by modulating the timing between game render frames and game simulation frames. On Windows, anyway; on Linux, these features have historically not been supported due to missing driver-level support. A developer named Korthos Software decided to take matters into its own hands and has created a shim for Linux that enables these latency-reduction technologies on the free OS, and it also brings these capabilities to both AMD and Intel GPUs even when Reflex is the only supported option.
The input lag reductions that can be achieved with these technologies is remarkable. In the developer's own testing, he cut input latency in Marvel Rivals from a high of 40ms all the way down to as low as 20ms by using NVIDIA's Reflex on his Radeon RX 7900 XTX. That's more than a full frame of...
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