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Stranger Than Heaven director says the game's combat was inspired by old 'Ninkyo' Yakuza movies because the 'raw and gritty' action scenes fit Daito's character as an inexperienced fighter — 'We felt that atmosphere was what made those genres special'

* Stranger Than Heaven director Mikinobu Abe says the game's combat system was inspired by classic Ninkyo yakuza movies * He says the action scenes in those movies were "raw and gritty" and encapsulated the feeling RGG Studios wanted to showcase * Abe adds that the combat system also