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Helldivers 2 director agrees that balancing has 'gone too far'


Johan Pilestedt, Helldivers 2's creative director and Arrowhead Game Studios CEO, thinks that the development team may have "gone too far" with balance updates.

Following the release of the third-person multiplayer shooter in February, Arrowhead has been consistent with rolling out almost weekly patches and frequent content updates, some of which have make significant adjustments to the game.

Although consistent balance patches can be a good thing, it seems that some players aren't too happy with the way changes are being implemented - often at the cost of "fun" - and the game's director Johan Pilestedt agrees (via Eurogamer).

One player in particular took to X / Twitter to tell Pilestedt that the game has become "un-fun" for them even after spending hours in the game. They went on to explain that the balance changes over the past few months have made the game "unplayable" and that it's "sad ...


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