Your Next Main Isn't Human
Editor Note: this story is heavily AI assisted. However, we believe it has interesting enough premises to deserve your time. Proceed with caution. 🤖
AI has entered games as NPCs, opponents and benchmarks. The next shift may be stranger: persistent artificial players that humans train and carry from one game to another.
For most of the history of video games, the roles have been obvious. The game contains the world. The game contains the rules. The game contains the artificial intelligence. The human sits outside all of it, holding the controller.
Even as AI has become dramatically more capable, we have mostly preserved that mental model.
We put AI inside games, controlling NPCs, enemies and simulated populations. We build AI systems that play games, from chess and StarCraft to Minecraft.
And increasingly, we use games as AI benchmarks, because dynamic environments can reveal planning, reasoning and adaptation...
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