Your Dictation Feature Doesn't Need a WebSocket

https://hackernoon.imgix.net/images/a-developer-interface-showing-a-short-audio-waveform-moving-through-a-single-http-request-into-a-clean-transcript-f60bmweoz0rewhef1313uxy4.png

Open any tutorial on adding voice input to an app, and you'll end up in the same place: a WebSocket, a session lifecycle, a partial-transcript handler, and some end-of-turn logic you now have to tune.

Then look at what you're actually transcribing. A two-second clip. The user held a button, said "remind me to email Priya about the Q3 numbers," and let go. The audio finished recording before your first packet went out.

There's nothing to stream. You have a complete file, and you want a complete transcript. That's a request and a response — the oldest shape in web development — and reaching for a streaming API here means paying for connection management you never wanted.

So let's build the request/response version instead, and then look at where the milliseconds go, because that part turns out to be more interesting than the code.

Do you need a WebSocket for...

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