Your Dictation Feature Doesn't Need a WebSocket
Open any tutorial on adding voice input to an app, and you'll end up in the same place: a WebSocket, a session lifecycle, a partial-transcript handler, and some end-of-turn logic you now have to tune.
Then look at what you're actually transcribing. A two-second clip. The user held a button, said "remind me to email Priya about the Q3 numbers," and let go. The audio finished recording before your first packet went out.
There's nothing to stream. You have a complete file, and you want a complete transcript. That's a request and a response — the oldest shape in web development — and reaching for a streaming API here means paying for connection management you never wanted.
So let's build the request/response version instead, and then look at where the milliseconds go, because that part turns out to be more interesting than the code.
Do you need a WebSocket for...
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