Wolverine director says violent gameplay is a 'key part' of bringing the character to life, but knows it's not for everyone — 'We also implemented an accessibility feature to turn off gore'
- Marvel's Wolverine director Mike Daly says the violence was an important part of bringing the character to life
- Daly says Insomniac "didn't want to go over the top" to keep the game "grounded"
- He confirms that players not a fan of the gore can turn it off in the settings
Insomniac Games has confirmed that players can tone down the violence in Marvel's Wolverine in the accessibility settings.
Speaking in an interview with IGN following Wolverine's extended gameplay reveal at Sony's State of Play on June 2, game director Mike Daly explained how Insomniac was dedicated to bringing the character to life.
If you're familiar with the Marvel hero, you'll know that he's pretty violent and is often seen shredding apart his enemies with his claws, and Daly said this was something the team knew needed to be a "key part" of the game.
"From the inception of the...
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