Warlock: Dungeons & Dragons will have a smaller set of spells with multiple uses rather than a large variety to make 'everything accessible on a controller,' Invoke says
- Warlock: Dungeons & Dragons has a smaller spell set, each with multiple uses, for controller accessibility
- Invoke studio head Dominic Guay says this also means the combat won't slow down if there were a spell wheel
- He says there's also a bit of "resource management" to spells, and players will need to blend melee and magic combat
Invoke Studios has confirmed that Warlock: Dungeons & Dragons has a smaller spell set, with each spell offering multiple uses, rather than a large variety, mainly for controller accessibility.
That's according to studio head Dominic Guay, who told TechRadar Gaming in an interview at Gamescom that a smaller spell set opened up new playable opportunities, making combat more approachable on a controller while also keeping the action fast-paced.
This meant abandoning a classic spell wheel and narrowing its spell options, so they're all accessible on the gamepad.
"The breakthrough for us, it started...
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