This VR Headset Was Built From Scratch

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If you want to build a custom VR headset, you're going to need to get a lot of different pieces working together. You need high-resolution displays, optics that can focus those displays just centimeters from your eyes, low-latency head tracking, and software capable of turning all of that hardware into something SteamVR understands. Mañolo is tackling all of those challenges with Andromeda, an open source VR headset that has now reached its first working prototype.

The headset uses a pair of approximately 2-inch LCD panels with a resolution of 1600 × 1600 pixels per eye. Rather than relying on an existing headset's optics, Mañolo built a custom lens system using four Fresnel lenses. Two lenses are stacked in front of each display to create what he describes as a pseudo-pancake optical assembly.

Assembling the optics (📷: Mañolo)

Getting those lenses into such a small headset wasn't easy. Each Fresnel lens...

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