This open-source tool aims to eliminate shader compilation stutter in PC games

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TL;DR: Stuttering caused by shader compilation is certainly one of the most annoying issues PC gamers have to deal with. Different companies and developers are trying to solve the problem in their own ways, and the open-source SCSKiller might just be the right tool for the job.

A lone developer recently unveiled the Shader Compilation Stutter Killer (SCSKiller), a tool designed to "kill" stuttering in modern games. SCSKiller is an open-source application providing a novel approach to the shader-related stuttering issue that has been plaguing PC gaming over the past few years.

Unlike other solutions, SCSKiller relies on a completely on-device workflow to try to solve – or minimize – graphics stuttering. The application compiles shaders for games installed on the PC beforehand, saving the resulting shader data in the GPU...

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