Thinking Outside the D-Pad

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These days, most handheld gaming consoles tend to look roughly like a Game Boy or a Game Boy Advance. This form factor provides a good user experience and has won out over the unique — and sometimes pretty wild — designs of decades past. But should we really just default to using this design style for all new consoles? Might we be missing something by not considering alternatives, even if they are unconventional?

YouTuber Julius Makes is convinced that unusual console designs can provide unique gameplay experiences. You’ll believe it as well after you see Julius’ latest creation: Space Cadet. It is a handheld game in which players move a physical spaceship model to dodge oncoming asteroids. It looks more like a relic of the 1970s than a modern creation, but its novel interface feels like a breath of fresh air in a sea of conformity.

Testing the LED matrices...

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