The video game disc is dead
David Pierce is editor-at-large and Vergecast co-host with over a decade of experience covering consumer tech. Previously, at Protocol, The Wall Street Journal, and Wired.
For decades, to be a gamer was to accumulate a lot of stuff. Consoles, controllers, accessories, weird VR gloves that never worked properly, but mostly the games themselves. Over the years, games have come in every shape and size you can imagine. And now that era appears to be ending.
On this episode of The Vergecast, David and Nilay talk about Sony’s plan to end production of PlayStation discs, Microsoft’s ongoing strategy for digitizing games, and in general the end of physical game media. It all makes a certain kind of business sense — and these companies are all desperately searching for anything that makes business sense— but it might change the way we buy, share, and consume games going forward....
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