The tiniest MMO
At its peak, around 12 million people subscribed to World of Warcraft so that they could explore the realm of Azeroth together. The audience for PointlessQuest is quite a bit smaller. On launch day, the game hit a peak of 15 concurrent players… and no, that sentence isn’t missing a word. Then again, basically everything about PointlessQuest is intentionally tiny. It’s a game that was developed as a side project by designer Gareth Williams, and it’s available on just about the least likely platform to house an MMO: the Playdate. Yet it has garnered a small group of hardcore players who are working together to burn through the early game experience. “The support from the community has been and continues to be amazing,” Williams tells me.
Despite its small scale, PointlessQuesthas many of the hallmarks of an MMO. There are characters that give you quests, a fantasy landscape filled...
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