The founder of Eidos-Montréal says the game industry has been taken over by spreadsheets and lost its soul

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Deep Cuts: Stéphane D'Astous founded Eidos-Montréal in 2007 as part of the Eidos Interactive brand. The studio went on to work on several blockbuster franchises, including Deus Ex and Tomb Raider, before becoming part of Embracer Group in 2022. Now, D'Astous believes the video game industry has lost much of its creative spark, as financial considerations and profit-driven expectations have become the primary focus.

D'Astous in a recent interview said that game development has changed significantly. The modern gaming business somewhat resembles the cyberpunk setting depicted in the Deus Ex series, with a handful of mega-corporations pulling the strings and controlling most of the industry's money. Unfortunately, C-suites are no longer interested in creativity.

Over the next few years, D'Astous predicts we will see the first tangible results of fully AI-driven development...

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