'The entire audio system has been rebuilt' — Metro 2039 executive producer says sound has been 'reimagined in a way to really support thick, dense atmosphere'
- Executive producer Jon Bloch reveals Metro 2039's audio system has been rebuilt and "reimagined"
- Bloch says the new system supports the game's "dense atmosphere"
- 4A Games' newest game engine also offers a sense of realism in both visuals and audio
4A Games has confirmed that Metro 2039's audio system has been rebuilt to offer a deeper sense of immersion.
In an interview with TechRadar Gaming, where creative director Andriy Shevchenko and executive producer Jon Bloch discussed Metro 3039 at length, the pair revealed that the newest version of the studio's engine has allowed the team to take things to the next level, whether that's improving the visual density of the game, having full ray-tracing, or an overhauled audio system.
When asked how the audio design is key to bringing the game's post-apocalyptic world to life, Bloch called it "hugely important," and said the audio team will come in...
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