Testing DLSS 5's Real Performance (No 6X Frame Gen)

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Nvidia's first DLSS 5 benchmarks left out the one number we actually wanted to see: how much performance you lose by enabling the technology. Those "official" NBA 2K27 results leaned heavily on 6X Frame Generation to inflate the output frame rates, a laughable attempt at benchmarking with frame gen enabled in every chart and every configuration.

What we didn't get were proper before-and-after figures showing how much performance is lost simply by turning DLSS 5 on. So we're fixing that today. No 6X Frame Gen, proper on vs. off testing, and results across the full RTX 50 series lineup. Even the RTX 5050.

We've only had a day to test this first official implementation of DLSS 5, using an early access copy of NBA 2K27 and Nvidia's supported driver. That's why this article is focused exclusively on performance.

For now, there's plenty to dig into. DLSS 5 is available...

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'You can't just take any IP character and throw them in because it just doesn't work. That's where skin collaborations work' — The Doom Slayer is the latest gaming icon to join Rainbow Six Siege and will be fragging his way onto Season 4

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