TECH NEWS

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TECH NEWS

Fable's combat system is intended to be 'approachable' while still meeting modern expectations, Playground Games says — 'We wanted there to be breadth and depth to it, so we landed on wanting to have style-weaving combat'

* Fable associate game director Will Kennedy says the game's combat system will be "faithful" to the classic RPG series * However, Playground Games wanted to make the game "approachable" for modern audiences * Kennedy says the game's "Style-weaving combat" offers more "