StarCraft creative director says the game and the real-world feel 'very close in terms of themes and characters' — 'When you look at the stories that were told in StarCraft and the characters that you run into, it's remarkably topical'

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  • StarCraft general manager and creative director Dan Hay says the series' stories and characters are "remarkably topical" today
  • Hay says StarCraft and the real world are both like a "frontier"
  • He adds that while StarCraft is science fiction, its "themes and characters" are very similar to "the headlines in our world"

StarCraft general manager and creative director Dan Hay has compared real-world events to the series' stories and characters, calling them "remarkably topical."

In a sit-down interview with TechRadar Gaming following the reveal of StarCraft, a first-person, open-world shooter slated to arrive in 2030, Hay discussed the CGI trailer that debuted at BlizzCon and explained that the team wanted to portray the "tension" that will come with this new story-driven adventure.

The developer also said that building the "stakes" was just as important; he couldn't dive too much into the narrative details, but Hay touched on the series as...

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