Star Wars: Galactic Racer creative director says the game has 'unbelievable' mechanical depth and features 'trillions' of vehicle part combinations — 'I would argue there may not be an arcade racer with that much depth in it ever made'

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  • Star Wars: Galactic Racer will feature a combination of vehicle parts "in the trillions"
  • Creative Director Kieran Crimmins says the game has "unbelievable depth"
  • He adds, "There may not be an arcade racer with that much depth in it ever made"

Fuse Games has revealed that Star Wars: Galactic Racer has a combination of moving parts that is "in the trillions."

Speaking in an interview with TechRadar Gaming at Summer Game Fest (SGF), Fuse Games co-founder and CEO Matt Webster and Creative Director Kieran Crimmins shared how the studio designed a Star Wars racing game with a narrative that balanced what fans are already familiar with while also adding to the universe in a meaningful way.

Webster touched on the accessible planets where the races will take place, such as iconic planets like Tatooine, and others like Lantaana and Jakku, as well as the game's "runs-based" campaign structure and vehicle...

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