Star Wars: Galactic Racer creative director says game will have 'consequential decision-making' with a 'runs-based structure inside the campaign' — 'We want every decision to matter'
- Fuse Games CEO Matt Webster confirms Star Wars: Galactic Racer has a runs-based structure in the campaign
- Webster says "consequential decision-making" is built within the campaign
- Creative Director Kieran Crimmins says that when the team prototyped the system, "it felt right" for Galactic Racer
Star Wars: Galactic Racer will feature a runs-based structure within the campaign, which Fuse Games has said will involve "consequential decision-making."
That's according to Fuse Games co-founder and CEO Matt Webster, who told TechRadar Gaming during an interview at Summer Game Fest 2026 (SGF) that while he and the team love arcade racing games, "you can't make one really in the same way as you did all those years ago," because game genres have adapted and evolved.
Webster said the team wanted to bring something fresh to Galactic Racer, and the runs-based structures, which "are built for replayability and racing thrives on replayability," and in...
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