Spyro: A Realm Beyond studio CEO says there was no 'pushback' to becoming independent from Activision Blizzard, but the process and planning the game at the same time was 'complex' — 'I think that was the biggest challenge'
- Toys for Bob says Activision Blizzard didn't push back on the studio's decision to go independent again
- Studio head Paul Yan says, "Leadership on both sides was very open to the idea"
- Yan says the process was "complex" to navigate while also planning Spyro: A Realm Beyond
Spyro: A Realm Beyond developer Toys for Bob has said there was no "pushback" from Activision Blizzard when it chose to become independent, but the process was "complex."
In 2024, one year after Microsoft officially acquired Activision Blizzard and almost 20 years after being purchased by the latter, Toys for Bob announced that it would split from its parent company and return to its "roots" as an independent studio.
Now, during a press Q&A at Summer Game Fest 2026 while promoting Spyro: A Realm Beyond, Studio Head Paul Yan shared that the team didn't meet any resistance from Activision Blizzard or Microsoft...
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