Sony patents AI that predicts a game's next frame before the GPU finishes rendering it
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Forward-looking: Sony has filed a patent for an AI system that predicts a game's next frame before the graphics hardware finishes rendering it, aiming to reduce stuttering without introducing the additional latency associated with some frame-generation methods. The system uses the most recently completed frame and, optionally, recent controller input to generate a predicted frame that can be displayed while the hardware renders the next one.
The approach targets a drawback of some frame-generation techniques: they require two completed frames before generating an image to insert between them. Waiting for the second frame adds latency. Sony's system would instead use an already available frame to predict the next one, rather than waiting to interpolate between two completed frames.
That difference could help games maintain a steadier frame delivery rate when rendering slows down....
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