Sony Patent Details PlayStation Controller Buttons That Change Hardness While Gaming

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Sony has filed for a patent on an interesting controller concept, that could add a new level of immersion to console gaming. To be specific, the patent references buttons with adjustable hardness or resistance.

In a way, this is an evolution of the existing haptic feedback on the DualShock 5, which can adjust tension dynamically depending on in-game events. The functionality isn't always used to its fullest, but it does add to the immersion of mechanics like balancing in the Death Stranding series, where adjusting pressure on either trigger helps your character balance while carrying lots of packages.

Another feature it harkens back to is actually one that disappeared since the PlayStation 4: pressure-sensitive face buttons.

With the PlayStation 2 to 3 and on the DualShock 2 and 3, the face buttons were all pressure-sensitive analog inputs. Few games made use of that pressure sensitivity, but the ones that did...

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