Silent Hill: Townfall is shaping up to be a great analog horror take on the series

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Having been put on Konami’s backburner for over a decade, Silent Hill’s resurgence has been nothing short of extraordinary.

A tepid start with Ascension and The Short Message was counterbalanced by the excellent Silent Hill 2 remake from Bloober Team and the homegrown Japanese horrors of Silent Hill f from NeoBards. The series seems like it’s now heading further in the right direction with the next game, Silent Hill: Townfall.

Early this month I played three hours of Silent Hill: Townfall and spoke with both Screen Burn director Jon McKellan and Konami series producer Motoi Okamoto about the game’s approach to retro tech, the Scottish setting, and cultural authenticity.

Going retro

Silent Hill: Townfallfollows a man named Simon Ordell in the fictional town of St. Amelia, Scotland. As he wakes up, he finds the entire place shrouded in fog. Slowly walking around, I eventually pick up a...

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