Rockstar 'spent months, if not years, trying a million different things that would replace the weapon wheel' to make loadouts 'more realistic' in GTA 6

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  • Bloomberg's Jason Schreier says Rockstar Games spent years developing an alternative weapon system for Grand Theft Auto 6
  • He says, "They wanted GTA 6's weapon system to be more like Red Dead," with a reimagined weapon wheel
  • However, after years of iteration, Rockstar stuck to a classic design

Rockstar Games reportedly spent years developing a new weapon interface for Grand Theft Auto 6, but eventually stuck with the classic weapon wheel the series is known for.

As reported by Bloomberg's Jason Schreier, who shared a YouTube video about his visit to Rockstar North, co-studio head and head of development Rob Nelson said that the team wanted the game's weapon loadout system to be more like Red Dead Redemption 2 than GTA 5.

"They wanted GTA 6's weapon system to be more like Red Dead, where you couldn't just carry an unlimited number of guns,"...

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