Nvidia’s latest GPU driver brings a new way to speed up PC games
Tom Warren is a senior correspondent and author of Notepad, who has been covering all things Microsoft, PC, and tech for over 20 years.
Nvidia is rolling out a new GPU driver today (621.01) that enables Microsoft’s new Advanced Shader Delivery technology to speed up game launches. The technology also removes mid-game “just-in-time” shader compilation, reducing stuttering and CPU spikes.
Microsoft’s Advanced Shader Delivery works by offloading shader compilation for different hardware combinations to the cloud. “Using DirectX 12, Windows 11, and the Microsoft Agility SDK, developers capture shaders into a State Object Database (SODB), allowing Microsoft’s cloud network to precompile shaders for hundreds of thousands of hardware and driver combinations,” explains Nvidia’s Andrew Burnes.
Gears of War: E-Day and Call of Duty: Modern Warfare 4now both support Advanced Shader Delivery, as long as you download the games via the Xbox PC app. “This system is storefront-agnostic,...
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