Modders have already found two ways to make DLSS 5 playable, and neither one is Nvidia's
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When we benchmarked DLSS 5 across the entire RTX 50 series last week with no frame generation inflating the charts, the numbers were bleak enough on their own. An RTX 5090 fell from 192 FPS to 76 FPS at 4K. An RTX 5060 Ti dropped from 129 FPS to 46 FPS at 1440p.
But another key detail was that enabling upscaling brought back a mere 9% in performance, and that's because DLSS 5's neural rendering pass runs afterupscaling, on the final output frame, so its cost scales with your monitor's resolution rather than your render resolution. It's taking the modding community less than two weeks to produce two independent attacks on that problem, with caveats. One moves the neural pass earlier in the pipeline. The other moves it off the graphics card...
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