Marvel's Wolverine Performance Mode will run at 60fps with ray tracing on PS5, Insomniac confirms — 'It's the default mode for the first time for us in one of our games. It’s important for the presentation'
- Marvel's Wolverine's Performance Mode runs at 60fps with ray tracing on PS5
- Insomniac Games says this is the default mode
- Senior project director Jess Reiner-Reed says, "The game feels super smooth"
Insomniac Games has confirmed Marvel's Wolverine's Performance Mode will run at 60 frames-per-second (fps) with ray tracing enabled on the base PlayStation 5.
That's according to senior project director Jess Reiner-Reed, who told IGN that the team wanted to make 60fps with ray tracing the default mode on PS5, something the studio has never offered before in games like Marvel's Spider-Man and Spider-Man 2.
"From early on in development, we knew we wanted to make this 60fps, working on the base PS5 in performance mode," Reiner-Reed said. "And we've definitely been able to accomplish that. The game feels super smooth."
Insomniac's head of technology Mike Fitzgerald continued, saying the studio has always had these fidelity...
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