Making AI Agent Runs Reproducible, Reviewable, and Testable

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Every generation of software has its own version of “it worked on my machine.” For AI agents, the phrase has become, “It worked on my prompt.” A developer runs an agent locally, sees a convincing answer, and assumes the system is behaving correctly. The same agent may then behave differently in a pull request, with a slightly different input, after a model update, or inside a longer workflow. The final response can still look polished even when the process behind it is wrong.

A support agent might generate an answer before retrieving the relevant policy, call the same tool twice, use an unapproved fallback, and still return plausible text. An output-only test may pass, and a flat log may contain every event, yet neither necessarily shows that the agent took an invalid path. This is not only a model-quality problem; it is an evidence problem. Teams need to know what...

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'Part of the motive was making the player feel immersed in the experience and exposed' — Rebellion says '90s cassette futurism' inspired Alien Deathstorm with an engineer protagonist who 'felt like a natural fit'

* Alien Deathstorm head of design Ben Fisher says the game's engineer protagonist "felt like a natural fit" in the game's environment and narrative * He says Rebellion wanted to match an interesting character with "interesting mechanics" and landed on an engineer * Producer Martin