Hitman World of Assassination devs say Elusive Targets are captured from studying talent over many hours and 'bespoke craftsmanship' rather than scans — 'You can have the 3d mesh completely right and still not feel like it looks like the person'
- IO Interactive shares how it creates accurate Hitman World of Assassination Elusive Targets
- Senior level designer Marin Ansdal says there is no scanning involved and everything is "bespoke craftsmanship"
- Junior concept and character artist Lovisa Österman says it takes "hours" of studying before beginning the design process
IO Interactive has revealed that it hand-crafts all of its Hitman World of Assassination Elusive Targets rather than relying on traditional scanning.
With the release of World of Assassination's new Elusive Target mission, The Host, starring YouTuber JackSepticEye, TechRadar Gaming chatted with IOI about the ins and outs of designing these special updates, including how it constructs the most creative eliminations.
When asked how the studio achieves the likeness of celebrities and public figures, senior level designer Marin Ansdal said every character is created from scratch, and no motion-capture or scanning is involved in the process.
"Like many things in ...
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