Game engines were built for video games, but Japan is finding more interesting things to do with them
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The big picture: Modern game technologies have reached an unprecedented level of complexity and functionality. Graphics engines and SDKs such as Unreal Engine and Unity can be used to build almost anything, and some Japanese companies are certainly thinking outside of the box in that regard.
A recent report by Nikkei Asia highlights several interesting cases in which 3D engines are being used for far more than simply powering commercial video games. Japanese sources describe the "extended life" of popular SDKs such as Unity and Unreal Engine, which together account for around 70% of the traditional game development market.
Game engines provide tools that are capable of supporting complex digital twin projects, the report says. Taisei Corporation, one of Japan's so-called "super general contractors" in the construction and civil engineering sector, began using...
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