Final Fantasy Resonance offers the exact old-school vibes I wanted to see from the first HD-2D game in my favorite RPG…

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The spirit forms of The Warrior of Light, Terra, Zidane, and Cloud bob up and down behind each character in my party as I get into battle in an early dungeon in Final Fantasy Resonance.

When the trio of monsters is briefly staggered in front of me, I’m given a choice of which iconic character’s power to unleash to end the battle, and I promptly pick the spiky-haired and Buster Sword-wielding hero of Final Fantasy 7. My reward is a flashy CG cutscene of Cloud obliterating everything on screen in a visual display that seems strangely at odds with the rest of the game's HD-2D style.

But this clash is perhaps to be expected when you learn that Final Fantasy Resonance adapts parts of an old 2015 mobile game, Final Fantasy Brave Exvius, to create a brand-new entry in the traditional turn-based style of Final Fantasy’s NES/SNES...

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