Every Remedy game has an 'absolute evil lurking' at its core that affects the music, says Control Resonant composer, and he uses the player's 'intelligence and the ability to think' to portray the 'psychological aspect' in the soundtrack

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  • Control Resonant composer Petri Alanko says every Remedy game has "absolute evil lurking in there"
  • Alanko says he and Remedy rely on players' intelligence to understand the "psychological aspect to it all"
  • He adds that "Remedy is not a dictating entity; we don’t do walking simulators, and we don’t hold hands"

According to Control Resonant composer Petri Alanko, every Remedy Entertainment title has a sinister aspect at its core, and he relies on the player's intelligence to understand it through his music.

When asked if there is a particular approach to the whole Remedy-verse score and musical landscape in an interview with TechRadar Gaming, Alanko explained that "There’s always the absolute evil lurking in there," with an added psychological aspect.

He said, "It affects instruments, instrumentation," as well as "the overtone series" (a sequence of musical pitches or frequencies that naturally sound above a main base note when it...

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