CD Projekt CEO reveals why the company decided to use Unreal Engine for The Witcher 4
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Behind the Polish Curtain: CD Projekt Red's move away from its in-house REDengine in favor of Unreal Engine 5 traces back to late 2021, when Epic unveiled its genuinely impressive Matrix Awakens tech demo. In a recent interview, the company's co-CEO, Michał Nowakowski, explained how the Polish studio settled on switching engines for its open-world games – noting that CD Projekt was never founded to chase its own technological breakthroughs in the first place.
The next chapter in The Witcher's fantasy saga won't run on CD Projekt's proprietary graphics engine. According to the company's co-CEO, that decision was actually made years ago, and it's expected to pave the way for more frequent releases in the saga going forward.
CD Projekt unveiled The Witcher 4a couple of years ago, confirming that the...
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