Blizzard explains why WoW: Forever won't have Summoning Stones, says 'easy quick access to teleports shrink the world' and 'easily erodes' its core design pillars

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  • Blizzard Entertainment has explained why World of Warcraft: Forever won't have Summoning Stones
  • It says, "Easy, quick access to teleports shrink the world"
  • Summoning Stones would disrupt the experience it's trying to build

World of Warcraft: Forever won't feature Summoning Stones because Blizzard Entertainment believes quick access to teleporting would conflict with its design intentions.

In an interview with TechRadar Gaming, where the WoW: Forever team also discussed the controversial addition of the new Skyborne race, Blizzard shared its design philosophy for creating an authentic "Classic Plus" experience; it centered around four design pillars, which include: Nurture and Protect Social Experiences, Approachable and Familiar, World as the Main Character, and Journey before destination.

These pillars help the team build on the "vanilla" WoW world while also staying true to the game's established "core design, pacing, and tone."

A feature like Meeting Stones, also known as Summoning Stones among...

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