Arm is bringing Android its own version of DLSS – game with Unreal MegaLights will show it off
Serving tech enthusiasts for over 25 years.
TechSpot means tech analysis and advice you can trust.
Something to look forward to: Advanced rendering features such as ray tracing, Unreal MegaLights, and neural supersampling are primarily associated with Nvidia's PC graphics cards. But Arm recently revealed that these technologies are coming to new Android mobile devices later this year. A short game from Sumo Digital demonstrates how the latest phones and tablets can handle ray tracing at playable framerates with AI-based upscaling.
Sumo Digital's upcoming Neural Dawn aims to demonstrate that mobile graphics chips can achieve high-quality upscaling, denoising, frame generation, and ray tracing with large numbers of dynamic lights. The tech demo is set to launch in the fourth quarter of this year exclusively for devices equipped with an upcoming successor to Arm's Mali G1 GPU.
Neural Dawn will be the first mobile game to support Unreal Engine 5's ...
Copyright of this story solely belongs to techspot.com. To see the full text click HERE