Antioch, which creates high-fidelity simulations to reduce the need for hardware validation in physical AI training, raised a $32M Series A led by Greylock

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'We're trying to go easy on the hand-holding' — Invoke says Warlock: Dungeons & Dragons' HUD and waypoint guidance will be minimal and can even be toggled on and off so as not to 'overwhelm' players and encourage exploration

* Invoke Studios head Dominic Guay confirms Warlock: Dungeons & Dragons will have a toggleable HUD and minimal waypoint guidance * Guay says this is to encourage exploration and reduce the "hand-holding" experience * With these options, he says the game will be "immersive" Invoke Studios has said Warlock: