AMD Finally Fixes Frame Pacing In Its FSR 4 Frame Generation
AMD has been improving its various FSR 4 technologies across its past and present GPU architectures, which includes FSR 4 Frame Generation. Specifically, AMD is claiming improvements to frame pacing with FSR 4 Frame Generation enabled with the latest 4.0.2 version, when using AMD's latest Radeon graphics drivers.
For those that may be unfamiliar with the term, frame pacing corresponds to how consistently frames (typically from a game) are delivered to a display. A game running at 60 FPS, for example, may consistently deliver about 60 frames per second or the framerate could fluctuate wildly between 118 and 2 FPS, for about the same average. Cases like the latter, where the framerate fluctuates significantly, have poor frame pacing, which results in stuttering, variable latency and other issues that deter from the user experience. Consistent frame pacing, with a high-enough average framerate, however, will result in smooth animations and a...
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