A year ago, it took Claude AI and me hours to build Asteroids; we just built a Breakout clone in five minutes —…

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I didn't set out to build a Breakout clone, but that's what I — or really Claude, under my direction — did, and it took less time than it takes to watch a half dozen cat videos.

Here's how it started. Claude was having issues. Anthropic's powerful and popular generative AI platform was apparently going up and down, and some were complaining, but when I checked, Claude told me, "I'm doing well, thanks for asking!" I realized, though, that if the problems were intermittent, I might need a tougher task to test Claude's overall stability.

More than a year ago, I worked with Claude, or rather guided Claude through the process of recreating the early 1980s arcade game classic: Asteroids. The final game, which Claude exported as a shareable artifact, was the product of hours of guidance and back-and-forth between me and the AI. It didn't start off great,...

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